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Maya Shaders

Mel scripts

Tutorials

aiFiletextureRename.mel

Description:

This is an old script used for changing the path names of file textures. Originally is was created used for swapping between SGI and NT but it works well for just relocating textures to a different spot on a network or working in two locations.

Usage:

Type aiFiletextureRenameWindow in the shell to bring up the window.

Download:

Download aiFileTextureRename

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5/26/2020 - 101961 hits Copyright 1996-2004 Animation Invasion. All rights reserved their respective owners.